homeos/app/Support/Mqtt/ShellyNormalizer.php

120 lines
5.3 KiB
PHP

<?php
namespace App\Support\Mqtt;
/**
* Normalizes a Shelly Gen2+ status payload for one component into protocol-agnostic
* entity updates ({key, type, state}). One message can update several entities
* (e.g. a switch also carries power). Vendor specifics stay here (H3).
*/
class ShellyNormalizer
{
/**
* Entity types that identify a real device component (vs. housekeeping topics like sys/wifi).
* A new prefix is auto-onboarded only when one of these arrives, so `sys`/`cloud`/`mqtt`
* status noise never creates a junk device.
*/
public const PRIMARY_TYPES = ['switch', 'light', 'cover', 'contact', 'input', 'temperature', 'humidity', 'battery', 'power', 'motion'];
/**
* @param array<string,mixed> $payload
* @return array<int, array{key:string,type:string,state:array<string,mixed>}>
*/
public static function normalize(string $component, array $payload): array
{
[$kind, $index] = array_pad(explode(':', $component, 2), 2, '0');
$updates = [];
switch ($kind) {
case 'switch':
$updates[] = ['key' => "switch:{$index}", 'type' => 'switch', 'state' => ['on' => (bool) ($payload['output'] ?? false)]];
if (array_key_exists('apower', $payload)) {
$updates[] = ['key' => "power:{$index}", 'type' => 'power', 'state' => ['watts' => (int) round((float) $payload['apower'])]];
}
break;
case 'light':
$state = ['on' => (bool) ($payload['output'] ?? $payload['ison'] ?? false)];
if (array_key_exists('brightness', $payload)) {
$state['brightness'] = (int) $payload['brightness'];
}
if (isset($payload['rgb']) && is_array($payload['rgb'])) {
$state['rgb'] = array_map(fn ($v) => (int) $v, array_slice($payload['rgb'], 0, 3));
}
$updates[] = ['key' => "light:{$index}", 'type' => 'light', 'state' => $state];
break;
case 'cover':
$updates[] = ['key' => "cover:{$index}", 'type' => 'cover', 'state' => ['position' => $payload['current_pos'] ?? null, 'state' => $payload['state'] ?? null]];
break;
case 'input':
// A digital (switch/button) input — a generic on/off sensor. It is NOT assumed
// to be a window/door contact: on most relays input:0 is just the wall switch.
// The user promotes specific inputs to contacts on the device page (invert-aware);
// that role is applied in the ingest job, keeping this mapping pure. Analog/count
// inputs carry no boolean `state` and are skipped.
if (! is_bool($payload['state'] ?? null)) {
break;
}
$updates[] = ['key' => "input:{$index}", 'type' => 'input', 'state' => ['on' => (bool) $payload['state']]];
break;
case 'contact':
case 'window':
// Dedicated contact/window sensor — supports a 3-state position (closed/open/tilted).
$updates[] = ['key' => "contact:{$index}", 'type' => 'contact', 'state' => self::contactState($payload)];
break;
case 'temperature':
$updates[] = ['key' => "temperature:{$index}", 'type' => 'temperature', 'state' => ['celsius' => $payload['tC'] ?? null]];
break;
case 'humidity':
$updates[] = ['key' => "humidity:{$index}", 'type' => 'humidity', 'state' => ['percent' => $payload['rh'] ?? null]];
break;
case 'devicepower':
if (($pct = data_get($payload, 'battery.percent')) !== null) {
$updates[] = ['key' => "battery:{$index}", 'type' => 'battery', 'state' => ['percent' => (int) $pct]];
}
break;
default:
// Housekeeping / unrecognized component (sys, wifi, cloud, mqtt, ws, ble, eth,
// knx, matter, …). These are noise in a home UI — ignore them. The full local
// Shelly.GetStatus returns all of them, so this keeps only real entities.
break;
}
return $updates;
}
/**
* Normalize a contact/window payload to {open, position}. `position` is the richer signal
* (closed | open | tilted) when the sensor reports it; otherwise it is derived from a boolean.
*
* @param array<string,mixed> $payload
* @return array{open:bool,position:string}
*/
private static function contactState(array $payload): array
{
// Prefer an explicit 3-state position/tilt string when the sensor provides one.
$position = $payload['position'] ?? $payload['tilt'] ?? null;
if (is_string($position)) {
$position = strtolower($position);
$position = in_array($position, ['closed', 'open', 'tilted'], true) ? $position : null;
} else {
$position = null;
}
if ($position === null) {
$open = (bool) ($payload['open'] ?? $payload['state'] ?? false);
$position = $open ? 'open' : 'closed';
}
return ['open' => $position !== 'closed', 'position' => $position];
}
}